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Design Brief
Stakeholders
Rod McMullen – Director of Icono Building Design – Client
Josh Horsley – Project Lead/3D Artist
Jaren Wilson – 3D Artist
Douglas Dean – 3D/Texture Artist
Overview
Using floor plans provided by the client, we will build a virtual 3D model of a planned building project, create photorealistic renders of the model for display purposes, and also develop an interactive simulation where the respective client can “walk” through the building project to gain a sense of scale, and aid them with deciding on finer details.
We will be completing this project using a number of different applications, primarily using Blender for the modelling and texturing stages, along with producing renders of the project, and Unity to develop the simulation. We will also be sourcing a panoramic image of the site in order to create an image-based lighting setup, of which we will require access to the building site.
The purpose of this project is primarily educational, with the project potentially included in our portfolios, and to gain experience working with a real-world client.
Timeline
Project commencement – November 18 2013
Modelling completed – November 20 2013
Texturing completed – November 25 2013
Renders completed – November 25-26 2013
Interactive Application completed – November 25-26 2013
Project sign-off – November 27 2013
Resources
Floorplan – Supplied by client
Textures – Sourced online/made from scratch/photos
Models – Sourced online/built from scratch
All equipment supplied by the project team----------------------------------------------------------------------------------------------------------------------------------
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